We got our first good look at the highly anticipated Hades 2 this week, and we have a lot to say about Supergiant Games’ first-ever direct sequel. But there’s also some Starfield news to get into and unpack, and some fan-casting to do. Read on for our spiciest opinions of the week.
Hades is famously known for its tight action gameplay, unmatched ability to weave narrative into a run-based roguelike, and for Supergiant Games making the pantheon of Greek gods fine as hell. The team said that beauty was a virtue in its character design, but the fact that the original game lacked body diversity disappointed many. Thankfully, it looks like the sequel, Hades II, is taking a step forward on this front with Hephaestus, the god of the forge. – Kenneth Shepard Read More
Starfield’s updates have been sporadic and underwhelming since it arrived over seven months ago. It’s clear the team at Bethesda has been diligently fixing bugs and adding small improvements, but it doesn’t feel like the open-world RPG has gotten the same amount of post-launch love as some of its peers. Director Todd Howard recently hinted that could be changing in the near future. – Ethan Gach Read More
The Hades 2 technical test is currently live for those lucky enough to have gotten access, and I can confirm that Supergiant Games’ highly anticipated (and first ever) sequel is exactly what it should be, and then some. I had a feeling Hades 2 would be good from the moment I booted up the game and heard the familiar-but-different notes of Darren Korb’s latest score, but once I started playing the roguelike, I was certain. – Alyssa Mercante Read More
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